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FlashQuiz3

True/False
Indicate whether the statement is true or false.
 

 1. 

Flash allows you to create a graphic (drawing) and then make unlimited copies, which you can use in other movies.
 

 2. 

An important benefit of Flash is its ability to create movies with small file sizes.
 

 3. 

When naming a symbol, it is a good idea to use a naming convention that allows you to quickly identify the type of symbol and to group like symbols together.
 

 4. 

You cannot rotate, skew (slant), or resize button instances.
 

 5. 

You cannot change the transparency of graphic or button instances.
 

 6. 

Permanent libraries cannot be created in Flash.
 

 7. 

When you click a button, an action occurs, such as starting an animation or jumping to another frame on the timeline.
 

 8. 

When using the Script Assist feature, it is best to leave the left window open.
 

Multiple Choice
Identify the choice that best completes the statement or answers the question.
 

 9. 

A(n) ____ symbol is useful because you can reuse a single image and make changes in each instance of the image.
a.
graphic
b.
button
c.
movie
d.
instance
 

 10. 

A(n) ____ symbol is useful because you can create buttons for interactivity, such as starting or stopping a movie.
a.
graphic
b.
movie
c.
instance
d.
button
 

 11. 

A(n) ____ symbol is useful for creating complex animations such as creating a movie within a movie.
a.
button
b.
graphic
c.
instance
d.
movie clip
 

 12. 

The ____ command on the Insert menu can be used to create and then draw a symbol.
a.
Create Symbol
b.
New Symbol
c.
Draw Symbol
d.
New Instance
 

 13. 

The ____ dialog box allows you to name the symbol and specify the type of symbol you want to create.
a.
Create Symbol
b.
New Symbol
c.
Convert to Symbol
d.
Draw Symbol
 

 14. 

A(n) ____ is a single object with no segments or parts, such as a stroke and a fill.
a.
instance
b.
symbol
c.
graphic
d.
library panel
 

 15. 

You can use the ____ command on the Modify menu to break the link between an instance and a symbol.
a.
Break Away
b.
Break
c.
Break Now
d.
Break Apart
 

 16. 

The ____ provides access to several features used to edit symbols (such as renaming symbols) and organize symbols (such as creating a new folder).
a.
Title bar
b.
Item Preview window
c.
Options menu
d.
Name text box
 

 17. 

The ____ displays the Create New Symbol dialog box, allowing you to create a new symbol.
a.
New Folder icon
b.
Properties icon
c.
Delete Item icon
d.
New Symbol icon
 

 18. 

The ____ displays the Symbol Properties dialog box for the selected symbol.
a.
Delete item icon
b.
Properties icon
c.
Name text box
d.
Item Preview window
 

 19. 

Buttons have four states: ____ represents how the button appears when the mouse pointer is not over it.
a.
Up
b.
Over
c.
Down
d.
Hit
 

 20. 

Buttons have four states: ____ represents how the button appears when the mouse pointer is over it.
a.
Up
b.
Down
c.
Over
d.
Hit
 

 21. 

Buttons have four states: ____ defines the area of the screen that will respond to the click.
a.
Up
b.
Down
c.
Over
d.
Hit
 

 22. 

Flash provides a scripting language, called ____, that allows you to add actions to buttons and frames within a movie.
a.
JavaScript
b.
LibraryScript
c.
ActionScript
d.
HTMLScript
 

 23. 

The button ____ allows you to work with the four button states.
a.
timeline
b.
ActionScript
c.
playhead
d.
Properties icon
 

 24. 

The ____ state is the original button symbol that Flash automatically places in Frame 1.
a.
Down
b.
Over
c.
Up
d.
Hit
 

 25. 

To change the button for the Over state, click Frame 2 and insert a(n) ____.
a.
ActionScript
b.
keyframe
c.
timeline
d.
playhead
 



 
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